Keeping it unreal

    Class High Demands

    Alpha Bladie

    Posts : 251
    Join date : 2012-09-14

    Class High Demands

    Post  Alpha Bladie on Sat Dec 01, 2012 5:21 am

    We need more:
    -Support specced engineers and Guardians to ensure the groups can survive long term battles
    -Guardian and Warrior Zerkers. When I say zerkers, I mean tankers that can SURVIVE and do killing as well. We need a lot of these to do the stomping. We want Go getters that are willing to lay everything for the guild.
    -You're either ressing/group stealth thief or you're disrupt gameplay thief. We need our thieves to survive for a good time. So what I recommend is to go 60% glassy, 40% tanky with minimum of 15k HP.
    -Additional rangers will always be welcomed.
    -Go getter Mesmers that are awesome for support and disrupt gameplay as well. (we need to do more practice with mesmers)
    -Condition Necromancers poisoning and CCing the enemies.

    I recommend every player to be running with power/tough/vit gears.

    Side Note: has any other eles ever considered running w/ a hydromancy sigil (with increased chill duration)?? It's pretty beast.. Very Happy Control the crowd while tanking instead of increasing your bleed.

    Posts : 28
    Join date : 2012-10-03
    Age : 33
    Location : Gardena, Ca

    Re: Class High Demands

    Post  Icarus on Sat Dec 01, 2012 9:54 am

    I will be speccing my guardian for full support.

      Current date/time is Thu Jan 17, 2019 3:01 pm